Hatchi, Portable Pixels’ retro-looking Tamagotchi-style app that quickly rose to become one of the best-selling iPhone games in the UK, Australia and many other countries, has been hatched today on Android.
I can remember taking care of my virtual
pet when it got sick, feeding it when it got hungry and resetting it when I lost it – then found it. The graphics with this app are so low-tech that it is virtually identical to the original keychain style play toy. Hit the break for the
full press release.
July 24, 2012
Hatchi, the retro-looking Tamagotchi-style app that quickly rose to become one of the best-selling iPhone games in the UK, Australia and many other countries, has been hatched today on Android. Just like it did for iPhone users, Hatchi is sure to get the nostalgia burning for all those who cared for a virtual pet back in the 1990s when they were at the height of their popularity.
Just as with the keychain-sized Tamagotchi pets, Android users now will feed, clean, play with and generally look after their pets to ensure they grow up to be healthy, happy little Hatchis. The Hatchi monster will go through several stages of growth, and will develop differently depending on the quality of care the player provides. A successfully raised Hatchi monster will be smarter, happier, and require less attention.
In its review of Hatchi, Gizmodo raved, “Hatchi is nearly identical to the original Tamogatchi down to the low-fi LCD graphics, which is precisely why we love it. Well, we also love it because we’re socially awkward nerds, and we could really use something to distract us from the painful, crushing loneliness.”
Touch Arcade reviewer Brad Nicholson remarked, “It’s hilarious, but I really, really, really don’t want Big Poppa Pump (his Hatchi monster) to bite the dust. I’ve somehow bonded with the thing, as silly as that sounds, and the competitive part of my brain wants to see an evolution based on my meticulous play.”
Hatchi is available in the Google Play store for US$0.99. You can get it by going here


July 26th, 2012
Andrew Campbell 


Posted in
Tags: 







